So eben wurde von Aventurine bekannt gegeben, das es ab jetzt einen Ingame-Schutz für Neu-Einsteiger geben wird, wir von Darkfallonline.eu halten das für eine sehr gute Maßnahme.
Spieler die gerade mit Darkfall anfangen haben bekommen nun eine Protection gegen Spieler-Kills die Sie für mehrere Ingame-Stunden imun gegen Spielerkills macht.
Natürlich kann der neue Spieler selbst wählen ob er diese Einsteiger-Hilfe in Anspruch nimmt oder nicht, denn es wird auch für die Neu-Einsteiger einige wichtige Einschränkungen im Spiel geben die für Darkfall extrem wichtig sind geben:
*Neue Spieler können mit dieser Protection nur Schaden an Monstern machen
*Sie können keine Mounts benutzen
*Sie können nicht teleportieren
*Sie können keine Portale (Dungeons) und das Nexussystem nicht nutzen
*Sie können keine Runstones benutzen
*Sie können nicht an anderen Spielern skillen, oder an ihnen geskillt werden
*Sie können kein Clans gründen
*Sie können keine Waffen machen die struckturellen Schaden an Spielern,Häusern,Städten und Schiffen machen
Die Spieler Protection schützt neue Spieler nur in den Rassen Startergebieten, wenn sie die Spiel Welt von Agon erforschen wollen und sich von den Startergebieten entfernen, bekommen sie eine Warnung.
Wird diese ignoriert und sie laufen in andere Rassengebiete, verlieren sie automatisch diesen Schutz, und sind für jeden Spieler angreifbar.
Weitere infos könnt ihr unter continue reading bekommen oder gleich im offiziellen Forum.
New Player Protection
As we’ve mentioned before we’re happy to see an ever-increasing number of new players entering the game and we’re also about to introduce several initiatives and special offers to further increase these numbers. We’re supporting this growth with more than just marketing-type initiatives. The Darkfall newbie experience is one of the areas we’ve been constantly working to improve on since the game first launched. It’s a top priority for us to get new blood into the game but to also make the transition to Darkfall more enjoyable for new players.
We’re introducing a new feature possibly as soon as the next patch which provides optional protection against player attacks to brand new players. This functionality is very limited and only lasts a few hours but it should be enough to allow someone logging into Darkfall for the first time to learn to control his character and to get his bearings while still having proper access to the live game.
Here are the specifics:
If you’re a new player entering the game for the first time, newbie protection is on by default. There’s an option to turn it off if you don’t want it.
You won’t be able to damage other players and other players won’t be able to damage you.
You can only damage monsters.
The protection only lasts for a few hours of gameplay. There’s a visible count-down timer. You’ll get a warning before the protection expires
The protection is active only in the racial starting areas. If you wander outside your starting area, you’ll get a warning and if you don’t return within a couple of minutes, you will lose the protection.
There’s a visual indicator that signifies you’re a new player with protection on.
One of the myths about Darkfall is that players prey on newbies. The Darkfall playerbase on average has displayed great sportsmanship and most players go out of their way to help someone starting out. This has been reported many times (in disbelief) by new players and various media trying out the game.
We believe that the newbie protection feature is consistent with the nature of Darkfall, where without “softening” the game it allows new players a few hours to start navigating Darkfall’s learning curve and to be able to concentrate on learning the basics. It also lets veteran players and clans looking to help new players know when someone is completely new. Finally, it’s an optional feature so that experienced players can turn it off if they want to jump right in.
This feature is something we’ve been contemplating for a while; we’ve done quite a bit of work on it and have tried to consider every possible aspect before deciding to implement it. We’ll monitor this feature closely and quickly make any necessary adjustments.
We’re also working on many new features and enhancements to help new players adjust to Darkfall much faster, and we’ll never stop striving to improve the initial experience. This feature is coming in time for a large influx of new players to the game and other initiatives geared towards new players.
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